Fragments of the Machine Vol.1 & 2

Unreleased cues • Drafts • Cinematic fragments

Fragments of the Machine is a two-volume archival release featuring unreleased music from my Deus Ex: Mankind Divided scoring sessions (2015–2016).

Across nearly two hours of material, these collections reveal unused cues, cinematic sketches, alternate mixes, early ideas, and beta variations that never made it onto the official soundtrack — but helped shape its sonic identity.

Every file is presented exactly as it existed on my original audio drives: unmixed, unmastered, often unfinished, and preserved with the authentic session names they had at the time. No polish, no revision — just pure raw fragments from inside the machine.

These archives are released as a free gift to the community that has kept this universe and its music alive for almost a decade. Thank you for the support, the memories, and the continued passion for this sound..

AVAILABLE for free via Bandcamp or streaming via SOundcloud

Fragments of the Machine [Data Archive Vol.1]

Vol.1 Data Archive

The first excavation into the vault. A selection of unreleased cues, early ideas, ambient experiments, and cinematic Cues — preserved in their original state, straight from the 2015–2016 sessions. Listen / Free DownloadBandcamp link

Fragments of the Machine [Data Archive Vol.2]

Vol.2 Data Archive

Nearly 50 minutes of never-before-heard outside the game material: alternate cinematic takes, trailer variations, club sketches, tension beds, and early beta versions — expanding the sonic atmosphere and emotional palette of the original score. Listen / Free DownloadBandcamp link