Video Game Sound Designer & Composer Sascha Dikiciyan, aka Sonic Mayhem, Creates 'Magic' with Solid State Logic's SiX and Fusion

GAIN Magazine Portrait

Read the raw and uncut story on how Sonic Mayhem came to be, the Success that followed, the struggles and where its heading now. Get the inside scoop on how Sonic Mayhem started with Quake II. The rest is, as they say, gaming music history!

Please note that this interview is in German and an English version will follow soon! You can download the entire PDF by clicking on the Mag cover.